Todo List

Class VSTGLEditor
Shared contexts?

Implement simple Mouse class (so we can hide and show the cursor, mainly).

Test key events.

Member VSTGLEditor::onGLKeyDown (const VstKeyCode &key)
test whether the key mapping's correct.

Member VSTGLEditor::onGLKeyUp (const VstKeyCode &key)
test whether the key mapping's correct.

Member VSTGLEditor::setParameter (int index, float value)
Is it really necessary to have this in VSTGLEditor?

Member VSTGLEditor::pixels
Should make this cross-platform, and allow subclasses to set it(?).

Generated on Mon Aug 7 19:03:50 2006 for VSTGL by  doxygen 1.4.5