Niall Moody

About Me

I'm an artist and games/software developer, and have been releasing games and interactive art since 2005. Until I retired it in early 2015 I ran the small mixed-media record label Giant Bear Tracks, and I have created various pieces of audio software over the years. I have a PhD in Music Technology from the University of Glasgow (details here), and I also run things have disappeared like smoke; a sporadic blog highlighting small/overlooked games.

I am interested in the intersection of sound, visuals and interaction. My work often makes use of procedurally-generated elements, such as procedural colour palettes, text, and audio. I have made a number of local multiplayer games, and have developed an interest in creating digital works which involve real-world interactions between players/audience-members. I am also interested in the creation of new creative tools, and how such tools shape the art created with them.

 

2017

Play On Exhibition

Hummingbird

2016

Competitive Cuddling Simulator Controller

A Dance of Whispered Truths (collaboration with Mantra Collective)

Hummingbird

Parat+ by Incalcando

2015

Mount Pleasant Drive

[encrypted]

2014

A Diary of Whispered Truths

Gravity Series

Dark is Yonder Town

 

2013

Screaming Snakeball Tournament Edition (unreleased; original version here)

So Many Jagged Shards

Triangle vs. Square

Minimal 2 Player Game

All Will Be Artists

 

2012

Dwindling Worlds

 

2010

The Lair of Fungal Wonder

 

See here for a full list of works I have released.