Niall Moody

Screaming Snakeball released


It's been quite a while since I last released a game, but I just released this local multiplayer game for the TIGSource Sports compo. I'm actually really proud of this one; I think it's one of the strongest games I've made and it's a lot of fun.

I'm hoping I can convince one of the UK games conferences/gatherings to put it on, because I'd dearly love to see it played with a decent-sized crowd cheering the players on. The original idea behind the game was to make explicit that connection between fans and athletes, where the fans' cheering gives the athlete a mental boost. In Screaming Snakeball that cheering gives the players a literal boost; they move faster, their snake tail grows longer, and when fully powered up, they can smash through their opponent's tail.