niallmoody.com Niall Moody's personal website. http://www.nialmoody.com Music and Tiny Worlds Hey there! Here's what I've been up to lately: A short Giant Bears track. It was supposed to be part of the album I'm working on, but it doesn't really fit, and now I'm wondering if I should re-think the entire album... And a couple of weeks back it was Ludum Dare, and I made this, which I'm really proud of. It's actually derived (in terms of style, if not content) from a larger thing I'm working on, which I'm kind of excited about. Ludum Dare page here. http://www.niallmoody.com/news/music-and-tiny-worlds Bear Tracks, Wall Jumps New stuff! I've done a couple of new Giant Bear Tracks releases; A Song in the Void (posted about earlier), and Pointillist Flow, an audiovisual musical instrument/emergent system thing. I've also just uploaded a combined version of the final four games I made for Pirate Kart V; the Deluxe Wall Jump Time Sphincter Collector's Edition Box Set. It's a tongue in cheek metafictional platformer/cancelled tv? series/faux dvd box set. I thing the humour probably falls a little flat, but it was fun creating a whole kind of meta story explaining the game's creation. http://www.niallmoody.com/news/bear-tracks-wall-jumps Step Sequencer Kart So this weekend was the combined Pirate Kart/mini LD game jam, and I managed to make a whole 7 games for it. You can download them as a single executable here. They're all fairly clumsy and rushed, but I may come back to a couple of them once I've recovered a bit. http://www.niallmoody.com/news/step-sequencer-kart A Tweet in the Void I put together a creation myth/emergent system/musical instrument thing for the recent Super Friendship Club UNIVERSE pageant: A Song in the Void. I'm planning on making it a Giant Bear Tracks release, so you can expect to see it pop up there in the next couple of days. In other news, I'm now on twitter: @NiallEM. So feel free to follow me. It'll probably be mostly announcements for things I've made. http://www.niallmoody.com/news/a-tweet-in-the-void Site update So, as you've probably noticed, I've updated the site a bit, with a donate button and (if you scroll down) a news archives link. The donate button's an experiment really; while my day job is part time and fairly menial, I make enough to get by. I just thought I'd add it to try and gauge interest. Obviously it's entirely optional. If you're happy making a small donation towards the site's running costs/buying me a beer, that's great! If not, that's cool too. Everything currently on the site will remain free to download and use. http://www.niallmoody.com/news/site-update Merry Donkey Christmas! Hey! I made a game for Christmas, with donkeys, and Santas, and presents, and all sorts. Check it out. http://www.niallmoody.com/news/merry-donkey-christmas The Last Pedalboard Update of 2011 ...because I absolutely don't have any time left to spend on it this year. This is mostly a bugfix release. Stay tuned though; I've got a Christmas game in the works... http://www.niallmoody.com/news/the-last-pedalboard-update-of-2011 Argh! Turns out that last release wouldn't run on macs running OSX 10.5, so here's one that will. I also included a fix for the app getting into a deadlock when you try and switch patch via MIDI before it's finished loading the current one. http://www.niallmoody.com/news/argh Will the Pedalboard updates ever stop? I'm really going to have to stop with these relentless updates. I do have other stuff to do. This version has various fixes, support for MIDI program change messages and MMC, a global tempo for plugins which make use of it, shift-dragging to connect multiple pins at once, and a 'save as default file' option. http://www.niallmoody.com/news/will-the-pedalboard-updates-ever-stop Yet Another Pedalboard Update Following an extremely useful bug report from someone on KVR, I've just done another release (we're now up to 2.05) to fix various bugs/oddities. http://www.niallmoody.com/news/yet-another-pedalboard-update Another Pedalboard Update The main changes are support for custom colour schemes, the opportunity to set up inverted MIDI mappings, and a bunch of OSX fixes (also, application mappings actually save again). http://www.niallmoody.com/news/another-pedalboard-update New Pedalboard Update I've just uploaded v2.03 of the Pedalboard. I've made quite a few changes, but the main ones are: Drag and drop loading of .pdl files, and plugin files (.dll, .vst, .component). Midi Input now accepts messages from all selected devices, not just the default one. Rudimentary OSC address learn functionality. Added an Audio Recorder component. http://www.niallmoody.com/news/new-pedalboard-update png2ico goodness It was getting on my nerves a bit, so I took some time today to finally rewrite my ancient png2ico program. Despite its age I've been using it for every Windows app I make (as far as I know there isn't really an alternative out there), so I figured it was worth updating it to be a bit nicer all round. This version uses JUCE instead of wxWidgets, and supports pngs up to 256x256, as well as drag and drop (which makes things much quicker). It's also a bit easier on the eyes. http://www.niallmoody.com/news/png2ico-goodness The Second Divine Just a quick note to say that you can find The Divine is Hidden Behind the News of the World, a sister-game to The Divine is Hidden Behind the Noise of the World, here. http://www.niallmoody.com/news/the-second-divine Quick Pedalboard Update Following an emailed request, I've updated the Pedalboard 2 to load .pdl files from the command line, so you can now just drag a file onto the executable to start it (on OSX this has the side effect that .pdl files are now automatically associated with the pedalboard, but I think to do that in Windows would require an installer). http://www.niallmoody.com/news/quick-pedalboard-update Pedalboard2 Update I've just uploaded an updated Pedalboard2. It's a fairly minor update; the big changes are a VU Meter component, the ability to give individual processors their own names, and an OSX version (complete with AudioUnit support as well as VST). Check out the included changelog to see the complete list of changes. http://www.niallmoody.com/news/pedalboard2-update Safari Parks and the Divine I've put up pages for my Ludum Dare 21 game, Safari Park Escape, and my game for the Super Friendship Club's Mysticism Pageant, The Divine is Hidden Behind the Noise of the World. Safari Park Escape is still as clunky and incomplete as it originally was, though there is now a Linux version. No OSX though, as I used some C++11 features in the code, which caused problems when I tried building it on Apple's outdated gcc (which seems to be par for the course for me - I always seem to have far more trouble trying to compile code on OSX than on Windows or Linux :( I'm quite proud of The Divine..., though probably more of its aesthetic than the actual gameplay mechanics. It's in the same vein as Labyrinth, and to a lesser extent, Explosive Transcendental Circulatory System. All things going well, I'll probably upload an update to Pedalboard 2. http://www.niallmoody.com/news/safari-parks-and-the-divine Judicial Reviews and Safari Escapes So I've done a couple of things recently I forgot to mention here. First, I made a short game for the Super Friendship Club's inaugural Justice pageant; No Longer Subject to Judicial Review (forum thread here). It got a bit of word of mouth via the IndieGames blog and PC Gamer. Oh, and searching back for those links I came across this write up at Gamers with Jobs, which generated a fantastic discussion in the comments (how cool is that? Something I created made that happen :). It's on Giant Bear Tracks rather than here because the record label feels like a better home for this kind of thing. I also took place in the recent Ludum Dare, and made a game called Safari Park Escape. I've not stuck it up here yet because it's incomplete and I've not decided if I want to finish it (the code's a complete state due to time-constraint-pressure/panic). Even if I don't tidy it up/finish it, I'll probably do mac and linux ports and stick it up as it is at some point. Finally, I've done some fiddling with the site's css, trying to get it to look a little better. I still can't get this news page looking the way I want it though. http://www.niallmoody.com/news/judicial-reviews-and-safari-escapes Our Law Diary I'm currently taking part in a nomic game as part of the Super Friendship Club's 'Justice' Pageant, and I've started a diary for it. Check it out. http://www.niallmoody.com/news/our-law-diary ...and we're back Sorry the site appeared to be down for the past week or so (it wasn't completely down since it's hosted by google). I was changing domain registrar, and the niallmoody.com domain disappeared as a result. It's back now though, and I should have a new short game up in the next couple of weeks, for the Super Friendship Club's inaugural Justice Pageant. http://www.niallmoody.com/news/and-were-back